SHAPE BORROWING
Shape borrowing is about finding inspiration from an object that can be inanimate or animate object, it uses the shape of the object to find inspiration to create objects and creations out of the shape . It is also about finding ways to improve on different objects and change the materials and things like that. It is also about drawing shapes from the most unlikely objects and turning them into a creation.
S.C.A.M.P.E.R
S= Substitute which means changing a certain part of the object or using different materials.
C= Combine which means combining ideas from other objects into one object and making it better.
A= Adapt which means changing things
M= Magnify which means making things smaller/ bigger in the object.
P= Put to other uses which means what other function can the object do.
E= Eliminate which means taking parts out of the object.
R= Rearrange which means flipping the object , or rearranging it.
Scamper can be used to make an object better , for example,we can eliminate objects to make it smaller, change a part of it to make it better and change things in it and combining different ideas together to make an object have different functions.
You are almost there!
ReplyDeleteyou should have given some examples.
Almost There=D (cannot put good job anymore XD) VERY GOOD!
ReplyDeleteGood job! Clear explanation.
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